Archive for the ‘Virtual worlds’ Category

Recap: LIFE 2.0 Film Panel

Sunday, May 16th, 2010

I spoke on the panel “Logging Off: Are Online Games Addictive?” at the San Francisco International Film Festival. As it turned out, the group conversation served a dual purpose. It was an adjunct to a screening of the film Life 2.0, which portrays various inhabitants of Second Life, but it also opened up a larger conversation about online experiences, the nature of addiction, and when and how we might decide that our online behavior is “a problem.”

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LIFE 2.0 Film Panel: Is Online Gaming Addictive?

Sunday, April 25th, 2010

I’ll be appearing on a panel at the San Francisco International Film Festival entitled “Logging Off: Is Online Gaming Addictive?” as an adjunct to their screening of a documentary about Second Life entitled Life 2.0:

Sunday, May 2
Film: 1:00 pm
Panel: 3:00 pm
Sundance Kabuki Cinema
1881 Post Street
San Francisco, CA 94115

Tickets to the panel are free, but require a reservation. Stop by and join the conversation!

Life 2.0 at the San Francisco International Film Festival

Online identities

Sunday, September 20th, 2009

This week’s Virtual Conference on Counseling in Second Life offered a wide variety of topics, not to mention the novelty of a professional conference conducted entirely in a virtual world. I noticed a striking theme that seemed to run through many of the presentations. Here are some examples:

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