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Virtual worlds

Recap: LIFE 2.0 Film Panel

I spoke on the panel “Logging Off: Are Online Games Addictive?” at the San Francisco International Film Festival. As it turned out, the group conversation served a dual purpose. It was an adjunct to a screening of the film Life 2.0, which portrays various inhabitants of Second Life, but it also opened up a larger conversation about online experiences, the nature of addiction, and when and how we might decide that our online behavior is “a problem.”

LIFE 2.0 Film Panel: Is Online Gaming Addictive?

I’ll be appearing on a panel at the San Francisco International Film Festival entitled “Logging Off: Is Online Gaming Addictive?” as an adjunct to their screening of a documentary about Second Life entitled Life 2.0: Sunday, May 2 Film: 1:00 pm Panel: 3:00 pm Sundance Kabuki Cinema 1881 Post Street San Francisco, CA 94115 Tickets to the panel are free, but require a reservation. Stop by and join the conversation! Life 2.0 at the San Francisco International Film Festival

Online identities

This week’s Virtual Conference on Counseling in Second Life offered a wide variety of topics, not to mention the novelty of a professional conference conducted entirely in a virtual world. I noticed a striking theme that seemed to run through many of the presentations. Here are some examples: